I’ve been wanting to work on some stories with Tsargoth. The MMO Istaria is typically where I’ve done such things in the past but the last time I’ve been on Istaria it has been fairly quiet with the roleplay opportunities rather limited. So why limit myself to roleplaying in Istaria? The answer is I shouldn’t.
So where if not Istaria then? Really there are a few options. Games like Pathfinder are certainly one option. I’m in one game on Roll20 with a couple other Roll20 games having been put on hold. These are really great but these games typically require new characters and I’ve found they can often times end rather abruptly. This has left me we a few characters without a satisfying conclusion to their stories. With Tsargoth being a rather developed character he wouldn’t fit well into this environment anyway. Conversion to Pathfinder would be a nightmare and likely would have to leave out large sections of the character’s knowledge and abilities as it simply doesn’t fit in that game. GURPS however would be a different story all together. Another option and likely better for working with existing characters would be something with a little less structure. Something focusing on story. There are Instant Messengers such as Telegram or Discord. Finding or creating a forum for play by post. There are several RP chat websites available too. I’ve even considered setting up my own MUCK. I really like this idea but its really a question of if its worth the effort. Its a great deal of work to build a world and content and would feel like a wasted effort if no one ever really sees any of it. Perhaps I should instead join an existing MUCK? Or even return to Second Life if I could find an appropriate RP sim. Are there any suggestions for any of these that would welcome a big gold dragon?
Still the freedom of developing ones own world is really tempting and I would welcome the help on the development of a small MUCK should anyone be interested. In the mean time I’m still hoping to work on some stories with Tsar. To that end I’ve thrown together a few ideas that could work for some free-from RP with Tsargoth. There are certainly other possibilities and I’m open to other ideas. I will say that my hope is for something longer term and would be less interested in one-off stories.
So here’s what I thought of so far:
World Travelling – Tsargoth regularly explores places beyond his home world looking for a safer place for himself and his family. He typically will find himself on other worlds fitting in the fantasy genre often accompanied by Aetas, Niicha, Selena, some of his imps, or others in his family if he is returning to a world he has previously visited. He will spend some time exploring the world and making contact with various inhabitants, disguised if necessary, Unless the world is very suitable for his needs he is likely to move on after a short time. Some compelling reasons such as a plead for help may keep him longer. Friends he has made would be offered to visit his homeworld and possibly stay should they wish it.
(Suitable for: One-off sessions, Meeting new characters, Stories dealing with exploring, Gateway to other stories)
Slice of Life – Slice of life stories would typically need to deal with multiple characters, possibly multiple players for anything other than a one-off session. Tsargoth, while not adventuring or needed for other matters with the war, would spend his free time in his lair in the company of his friends and family. His lair can comfortably home dozens of dragons. The addition caves just outside would with some work each be able to house nearly as many. While in many ways a very mundane story it could ultimately lead to other stories. Some activities at the lair include star-gazing, story telling, training in magic or history, hunting games and playing in the snow, flying, long walks, bridging to other stories.
(Suitable for: One-off sessions, Large groups of characters possibly multiple players, peaceful and light hearted stories with little to no conflict, Gateway to other stories)
Community Building / Survival – With so little luck finding anything suitable in other worlds the only other hope would be to work together with others to fortify the area near his home, gather like minded individuals build a self sufficient community with the goal of building strength and continuing to recruit others by any means necessary to resist the armies of the undead. This is in many ways similar to the slice of life and could be progressed from that start. The darker theme adds an element of worry as to what may happen if there defenses fail. Characters in this story would need to adapt to living together long term even if personalities clash as the survival of the whole depends on everyone working together.
(Suitable for: Large groups of characters possibly multiple players, Threat of conflict and constant danger, character growth, personality conflict and struggles in addition to things listed under slice of life, Longer term story)
Exploring an ancient cave – Tsargoth has been known to sleep for years as many dragons do. It is not unreasonable to consider that he may have accidentally slumbered for hundreds or more years in his lair unaware of the passage of time. His magical alarms meant to wake him failing for some reason. His family and friends may be with him or not depending on exact circumstances. He may not even be in the same world he originally went to sleep in. A stranger finds a cave and starts their exploration, perhaps to hide, find shelter in inhospitable weather, or curiosity. As they venture deeper they discover a sleeping dragon. This story could go in so many possible directions. Is this another world? Do other dragons exist in the world? Is magic known? Is Tsargoth alone or is he in the company of family and friends? If this is still the same world what happened to the war? Who won? What has changed?
Depending on the answers to these questions Tsargoth may be in a very alien world possessing very unique talents. He and those that came with him may be the only ones of their kind. There is certainly the potential for exploration. Hiding their true nature may be necessary in which case they would need to find a place to fit in or possibly build a sanctuary. If the world is a hostile place perhaps fighting against those forces. There are really too many possibilities to go into.
(Suitable for: Large groups of characters, character growth, Exploration, Anything is possible)
Asking for help – This is most suited to a one off session but it can lead to other stories. Tsargoth is a priest. a healer, an elder dragon, and skilled in magic. Someone may come to him to ask for help on any of the topics he is familiar with, or for that matter something he isn’t familiar with. He would do his best to help and depending on the other elements may lead to other stories.
(Suitable for: One-off sessions, One-on-one characters, Meeting new characters, Gateways to other stories.
A Return home – Tsargoth in his time has both adopted and sired many hatchlings. Some of these hatchlings have since grown and have their own lives now possibly hatchlings of their own. Others may have left with their other parent or a loved one, gone off on their own, or may have even hatched unknown to Tsargoth. One or more of these hatchlings may return to Tsargoth’s home for a reunion.
(Suitable for: One-off sessions, one-on-one characters or larger groups, Light hearted stories, Gateway to other stories.)